Grand Archive TCG Alchemical Revolution
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Young Peacekeeper (088) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeGuardian, Human ClassGuardian ElementWind Life2 Card EffectFoster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.) Young Peacekeeper gets +1 power and +1 life as long...- $0.50 CAD
- $0.50 CAD
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Life Essence Amulet (020) - Alchemical Revolution Starter Decks
Card TypeRegalia, Item Card SubtypeMage, Bauble ClassMage ElementNorm Memory0 Flavor Text"An alchemist's impossible wish to bring his dearly departed beloved back from the other side." — Astarte, Celestial Dawn Card EffectWhenever an ally you control dies while it's not your turn, you may banish...- $0.50 CAD
- $0.50 CAD
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Charged Manaplate (015) - Alchemical Revolution Starter Decks
Card TypeRegalia, Item Card SubtypeGuardian, Armor ClassGuardian ElementNorm Memory0 Card Effect[Class Bonus] Banish Charged Manaplate: Draw a card. Activate this ability only if your champion has taken 4 or more damage this turn. (Activate this ability only if your champion's class matches this card's...- $0.50 CAD
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Scry the Skies (060) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeMage, Skill ClassMage ElementNorm Flavor TextThe skies hold secrets only privy to the few versed in its signs. Card EffectGlimpse LV. Draw a card into your memory. (To glimpse, look at that many cards from the top of your deck. Put...- $0.36 CAD
- $0.36 CAD
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Prototype Pistol (024) - Alchemical Revolution Starter Decks Foil
Card TypeWeapon, Regalia Card SubtypeRanger, Gun ClassRanger ElementNorm Memory0 Card Effect(Gun — Must be loaded to use for an attack and can't be used with an attack card.) [Class Bonus] On Enter: Prototype Pistol gets +1 power until end of turn. (Apply this effect...- $4.61 CAD
- $4.61 CAD
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Prototype Pistol (024) - Alchemical Revolution Starter Decks
Card TypeWeapon, Regalia Card SubtypeRanger, Gun ClassRanger ElementNorm Memory0 Card Effect(Gun — Must be loaded to use for an attack and can't be used with an attack card.) [Class Bonus] On Enter: Prototype Pistol gets +1 power until end of turn. (Apply this effect...- $0.78 CAD
- $0.78 CAD
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Novice Mechanist (056) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeGuardian, Human ClassGuardian ElementNorm Life2 Card EffectFoster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.) On Foster: Summon an Automaton Drone token.- $0.29 CAD
- $0.29 CAD
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Aurousteel Greatsword (096) - Alchemical Revolution Starter Decks
Card TypeWeapon, Token Card SubtypeGuardian, Sword ClassGuardian ElementNeos Flavor TextNeos-infused steel forms to the wielder's core disposition and grandest desires.- $0.36 CAD
- $0.36 CAD
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Caretaker Drone (042) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeCleric, Automaton ClassCleric ElementNorm Life2 Flavor TextAn inexhaustible servant with programmed routines. Card EffectIntercept (Whenever your champion is attacked while this ally is awake, you may redirect that attack to this ally.) [Class Bonus] On Death: Glimpse 4.- $0.53 CAD
- $0.53 CAD
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Springleaf (063) - Alchemical Revolution Starter Decks
Card TypeItem, Token Card SubtypeCleric, Herb, Adjuvant, Leaf ClassCleric ElementNorm Card EffectSacrifice Springleaf: Put a card from your hand on the bottom of your deck. If you do, draw a card.- $0.39 CAD
- $0.39 CAD
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Penetrator Round (031) - Alchemical Revolution Starter Decks
Card TypeItem, Regalia Card SubtypeRanger, Bullet ClassRanger ElementFire Memory0 Card EffectRenewable [REST]: Load Penetrator Round into target unloaded Gun weapon you control. [Class Bonus] [Level 2+] On Attack: This attack gains "Combat damage dealt by this attack is unpreventable."- $1.01 CAD
- $1.01 CAD
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Perfect Repulsion (079) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Reaction, Spell ClassCleric ElementWater Card EffectThe next time target unit you control would take exactly X damage this turn, prevent that damage, where X is the amount of cards in your memory. Draw a card if damage was prevented this...- $0.50 CAD
- $0.50 CAD
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Winds of Retribution (087) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeGuardian, Skill ClassGuardian ElementWind Card Effect[Class Bonus] [Level 2+] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.) Allies you control...- $0.50 CAD
- $0.50 CAD
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Potion Infusion: Clarity (080) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Spell ClassCleric ElementWater Card Effect[Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.) Rest target Potion. If you do, it gains "On Sacrifice: Draw two cards" until end...- $1.09 CAD
- $1.09 CAD
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Obelisk of Armaments (098) - Alchemical Revolution Starter Decks
Card TypeDomain, Unique, Token Card SubtypeGuardian, Obelisk ClassGuardian ElementNeos Card Effect(5), [REST]: Summon an Aurousteel Greatsword token. This ability costs (1) less to activate for each domain you control.- $0.25 CAD
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Summon Sentinels (102) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeGuardian, Skill ClassGuardian ElementNeos Card Effect[Class Bonus] This costs 1 less to activate for each domain you control. Summon two Automaton Drone tokens each with a buff counter on them.- $0.50 CAD
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Crest of the Alliance (017) - Alchemical Revolution Starter Decks
Card TypeRegalia, Item Card SubtypeGuardian, Accessory ClassGuardian ElementNorm Memory0 Card EffectWhenever a fostered ally you control dies, you may banish Crest of the Alliance. If you do, draw a card.- $0.50 CAD
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Into the Fray (052) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeGuardian, Skill ClassGuardian ElementNorm Card EffectUp to one target ally you control gets +1 power until end of turn for each other ally you control. [Class Bonus] Floating Memory (While paying for a memory cost, you may banish this card from...- $0.26 CAD
- $0.26 CAD
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Reposition (059) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeRanger, Skill ClassRanger ElementNorm Card EffectTarget unit becomes distant. (Units stay distant until the end of their controller's turn.) [Class Bonus] Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1...- $0.31 CAD
- $0.31 CAD
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Blightroot (041) - Alchemical Revolution Starter Decks
Card TypeItem, Token Card SubtypeCleric, Herb, Catalyst, Root ClassCleric ElementNorm Card EffectSacrifice Blightroot: Your champion gets +1 level until end of turn.- $0.39 CAD
- $0.39 CAD
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Cosmic Astroscope (033) - Alchemical Revolution Starter Decks
Card TypeItem, Regalia Card SubtypeCleric, Staff ClassCleric ElementAstra Memory1 Card Effect[Class Bonus] If an opponent would glimpse X, you may have that player glimpse 3 instead. [Rest]: Glimpse 3. (To glimpse, look at that many cards from the top of your deck. Put those...- $1.32 CAD
- $1.32 CAD
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Ingredient Pouch (019) - Alchemical Revolution Starter Decks
Card TypeRegalia, Item Card SubtypeCleric, Accessory ClassCleric ElementNorm Memory0 Card Effect[Class Bonus] (1), [REST]: Gather. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.)- $1.21 CAD
- $1.21 CAD
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Mindbreak Bullet (105) - Alchemical Revolution Starter Decks
Card TypeItem Card SubtypeRanger, Bullet ClassRanger ElementUmbra Card Effect[REST]: Load Mindbreak Bullet into target unloaded Gun weapon you control. [Class Bonus] On Champion Hit: Look at that opponent's memory and discard a card from it.- $1.00 CAD
- $1.00 CAD
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Incendiary Shot (073) - Alchemical Revolution Starter Decks
Card TypeItem Card SubtypeRanger, Bullet ClassRanger ElementFire Card Effect[REST]: Load Incendiary Shot into target unloaded Gun weapon you control. (As a weapon is used for an attack, all of its loaded cards are put into the attacker's intent.) [Class Bonus] On Hit: Deal 2...- $0.31 CAD
- $0.31 CAD
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Rousing Slam (086) - Alchemical Revolution Starter Decks
Card TypeAttack Card SubtypeGuardian, Sword ClassGuardian ElementWind Flavor TextA goading and invigorating challenge to fight. Card Effect[Class Bonus] [Level 2+] On Attack: The attacker gains vigor and taunt until the beginning of your next turn. (Units with vigor wake up at the beginning of...- $0.25 CAD
- $0.25 CAD
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Astra Sight (089) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Spell ClassCleric ElementAstra Card EffectStarcalling — (0) (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in...- $0.50 CAD
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Airship Engineer (070) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeHuman, Ranger ClassRanger ElementFire Life2 Card Effect[Class Bonus] Ranged 2 (As long as this unit is distant, its attacks get +2 power. Apply this effect only if your champion's class matches this card's class.) On Enter: If you control a distant...- $0.39 CAD
- $0.39 CAD
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Supply Drone (065) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeRanger, Automaton ClassRanger ElementNorm Life4 Flavor TextArmor-plated and heat-resistant to prevent the sympathetic detonation of critical munitions. Card Effect[Class Bonus] At the beginning of your recollection phase, materialize a Bullet card with memory cost 0 from your material deck. (Apply this...- $0.50 CAD
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Fortified Mana Shield (045) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeGuardian, Skill, Reaction ClassGuardian ElementNorm Card Effect[Class Bonus] This card costs 2 less to activate if it targets a unit with taunt. (Apply this effect only if your champion's class matches this card's class.) The next time target unit would take...- $0.29 CAD
- $0.29 CAD
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Violet Haze (108) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeRanger, Spell, Curse ClassRanger ElementUmbra Flavor TextObscure their sight, then dampen their senses. Card EffectAll units you control become distant, then put Violet Haze on the bottom of target champion's lineage. Inherited Effect: This object has -2 life.- $2.00 CAD
- $2.00 CAD
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Silvershine (062) - Alchemical Revolution Starter Decks
Card TypeItem, Token Card SubtypeCleric, Herb, Catalyst, Flower ClassCleric ElementNorm Card EffectSacrifice Silvershine: Recover 1.- $0.37 CAD
- $0.37 CAD
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Neos Sight (097) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeMage, Spell ClassMage ElementNeos Flavor TextStrength in numbers. Card EffectDraw a card. If you control eight or more objects, draw a card into your memory.- $0.50 CAD
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Hypothermia (077) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Spell ClassCleric ElementWater Flavor TextRest once, and you may never rise again. Card EffectTarget rested ally gets -4 life until end of turn.- $0.36 CAD
- $0.36 CAD
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Trained Sharpshooter (069) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeHuman, Ranger ClassRanger ElementNorm Life3 Flavor TextMilitary-trained infantry able to adjust position and sight an enemy across the battlefield. Card Effect[Class Bonus] Ranged 2 (As long as this unit is distant, its attacks get +2 power. Apply this effect only if...- $0.39 CAD
- $0.39 CAD
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Worn Gearblade (030) - Alchemical Revolution Starter Decks
Card TypeWeapon, Regalia Card SubtypeGuardian, Sword ClassGuardian ElementNorm Memory1 Card Effect[Class Bonus] Rest, Remove a durability counter from Worn Gearblade: Prevent the next 1 damage that would be dealt to target unit this turn. Whenever an Automaton ally you control dies, put a durability...- $1.00 CAD
- $1.00 CAD
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Diana, Keen Huntress (007) - Alchemical Revolution Starter Decks
Card TypeChampion Card SubtypeRanger, Human ClassRanger ElementNorm Memory1 Life19 Level1 Flavor TextA talented archer in a past life, her mastery of firearms came naturally while on Azoth. Card EffectLineage Release — Materialize a Gun card from your material deck. (Activate this ability by banishing...- $0.57 CAD
- $0.57 CAD
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Diana, Deadly Duelist (008) - Alchemical Revolution Starter Decks
Card TypeChampion Card SubtypeRanger, Human ClassRanger ElementNorm Memory2 Life22 Level2 Card EffectDiana Lineage (Diana, Deadly Duelist must be leveled from a previous level "Diana" champion.) On Enter: Materialize a Bullet card from your material deck. (You still pay its costs.) Inherited Effect: Ranged 2...- $0.56 CAD
- $0.56 CAD
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Arisanna, Astral Zenith (CSR) (006) - Alchemical Revolution Starter Decks Foil
Card TypeChampion Card SubtypeCleric, Human ClassCleric ElementAstra Memory3 Life25 Level3 Flavor TextThe chosen luminary of the celestial heavens. Her advent foretells both devastation and salvation. Card EffectArisanna Lineage Once per turn, you may pay (0) rather than pay a card's starcalling costs.- $924.24 CAD
- $924.24 CAD
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Spirit of Fire (001) - Alchemical Revolution Starter Decks
Card TypeChampion Card SubtypeSpirit ClassSpirit ElementFire Memory0 Life15 Level0 Flavor TextThe leyline within Flagma flares to life once more, bathing intrepid souls in a fiery vortex of might. Card EffectOn Enter: Draw seven cards.- $0.25 CAD
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Necklace of Foresight (021) - Alchemical Revolution Starter Decks
Card TypeItem, Regalia Card SubtypeAccessory, Cleric ClassCleric ElementNorm Memory1 Card Effect[Class Bonus] This card costs 1 less to materialize. Banish Necklace of Foresight: Glimpse 4. (To glimpse, look at that many cards from the top of your deck. Put those cards back on the...- $0.90 CAD
- $0.90 CAD
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Tasershot (029) - Alchemical Revolution Starter Decks
Card TypeItem, Regalia Card SubtypeRanger, Bullet ClassRanger ElementNorm Memory0 Card EffectRenewable [REST]: Load Tasershot into target unloaded Gun weapon you control. [Class Bonus] On Champion Hit: Until the beginning of your next turn, whenever the hit champion levels up, deal 4 unpreventable damage to...- $1.00 CAD
- $1.00 CAD
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Foraging Servant (044) - Alchemical Revolution Starter Decks
Card TypeAlly Card SubtypeCleric, Automaton ClassCleric ElementNorm Life2 Card EffectOn Enter: Gather. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia, Razorvine, or Springleaf token, chosen at random.) [Class Bonus] Floating Memory (While paying for a memory cost, you may banish this card from your...- $0.53 CAD
- $0.53 CAD
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Serum of Wisdom (061) - Alchemical Revolution Starter Decks
Card TypeItem Card SubtypeCleric, Potion ClassCleric ElementNorm Card EffectBrew — Three Herbs (You may sacrifice the listed objects rather than pay this card's reserve cost.) Sacrifice Serum of Wisdom: Glimpse 3. Draw a card into your memory.- $0.53 CAD
- $0.53 CAD
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Materialize Munitions (055) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeRanger, Skill ClassRanger ElementNorm Card Effect[Class Bonus] This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.) Materialize a Bullet card from your material deck. (You still pay its costs.)- $0.30 CAD
- $0.30 CAD
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Flash Freeze (076) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Reaction, Spell ClassCleric ElementWater Card Effect[Class Bonus] This card costs 2 less to activate. (Apply this effect only if your champion's class matches this card's class.) Negate target card activation unless its controller pays (LV). Banish the card that had...- $0.50 CAD
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Smash with Obelisk (101) - Alchemical Revolution Starter Decks
Card TypeAttack Card SubtypeGuardian, Obelisk ClassGuardian ElementNeos Flavor TextDestructive power with the weight of the world. Card EffectAs an additional cost to activate this card, sacrifice a domain you control. Smash with Obelisk gets +X power where X is the reserve cost of the...- $0.50 CAD
- $0.50 CAD
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Water Barrier (083) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Mage, Reaction, Spell ClassCleric, Mage ElementWater Card EffectThe next time damage would be dealt to your champion this turn, prevent all but 1 of that damage. [Class Bonus] Floating Memory (While paying for a memory cost, you may banish this...- $0.76 CAD
- $0.76 CAD
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Cosmic Bolt (092) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Spell ClassCleric ElementAstra Card EffectStarcalling — (2) (As you're looking at this card while glimpsing, you may activate it by paying this cost. If you do, put all other cards you're looking at on the bottom of your deck in...- $4.04 CAD
- $4.04 CAD
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Stream of Consciousness (082) - Alchemical Revolution Starter Decks
Card TypeAction Card SubtypeCleric, Spell ClassCleric ElementWater Card Effect[Class Bonus] [Memory 4+] Glimpse 3. (Apply this effect only if your champion's class matches this card's class and only if there are four or more cards in your memory.) Draw a card into your memory....- $0.39 CAD
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Arisanna, Herbalist Prodigy (004) - Alchemical Revolution Starter Decks
Card TypeChampion Card SubtypeCleric, Human ClassCleric ElementNorm Memory1 Life19 Level1 Flavor Text"Adjuvants, catalysts, and materia abound! This world offers so much potential for research and experimentation. Now, what about this mixture?" Card EffectOn Enter: Gather twice. (To gather, summon a Blightroot, Manaroot, Silvershine, Fraysia,...- $0.42 CAD
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