Cell Generator - Mercurial Heart (MRC)

$0.33

Foster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.) [Class Bonus] On Foster: Summon two Powercell tokens rested.

  • Rarity:Uncommon

  • Number:136

  • Card Type:Ally

  • Card Subtype:Guardian Automaton

  • Element:Wind

  • Class:Guardian

  • Reserve Cost:3

  • Power:1

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Foster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.) [Class Bonus] On Foster: Summon two Powercell tokens rested.

  • Rarity:Uncommon

  • Number:136

  • Card Type:Ally

  • Card Subtype:Guardian Automaton

  • Element:Wind

  • Class:Guardian

  • Reserve Cost:3

  • Power:1

Foster (At the beginning of your recollection phase, if this ally hasn’t been dealt damage since the end of your previous turn, it becomes fostered.) [Class Bonus] On Foster: Summon two Powercell tokens rested.

  • Rarity:Uncommon

  • Number:136

  • Card Type:Ally

  • Card Subtype:Guardian Automaton

  • Element:Wind

  • Class:Guardian

  • Reserve Cost:3

  • Power:1