Charged Assailant - Mercurial Heart (MRC)
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
Rarity:Common
Number:138
Card Type:Ally
Card Subtype:Assassin Automaton
Element:Wind
Class:Assassin
Reserve Cost:3
Power:2
Flavor Text:Optimized for speed and agility.
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
Rarity:Common
Number:138
Card Type:Ally
Card Subtype:Assassin Automaton
Element:Wind
Class:Assassin
Reserve Cost:3
Power:2
Flavor Text:Optimized for speed and agility.
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
Rarity:Common
Number:138
Card Type:Ally
Card Subtype:Assassin Automaton
Element:Wind
Class:Assassin
Reserve Cost:3
Power:2
Flavor Text:Optimized for speed and agility.