Reprogram - Mercurial Heart (MRC)

$0.21

Up to one target ally gets -1 power until end of turn. If that ally is an Automaton, put two debuff counters on it instead. (Allies get -1 power and -1 life for each debuff counter on them.)
Floating Memory

  • Rarity:Common

  • Number:067

  • Card Type:Action

  • Card Subtype:Cleric Skill

  • Element:Norm

  • Class:Cleric

  • Reserve Cost:2

  • Speed:Fast

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Up to one target ally gets -1 power until end of turn. If that ally is an Automaton, put two debuff counters on it instead. (Allies get -1 power and -1 life for each debuff counter on them.)
Floating Memory

  • Rarity:Common

  • Number:067

  • Card Type:Action

  • Card Subtype:Cleric Skill

  • Element:Norm

  • Class:Cleric

  • Reserve Cost:2

  • Speed:Fast

Up to one target ally gets -1 power until end of turn. If that ally is an Automaton, put two debuff counters on it instead. (Allies get -1 power and -1 life for each debuff counter on them.)
Floating Memory

  • Rarity:Common

  • Number:067

  • Card Type:Action

  • Card Subtype:Cleric Skill

  • Element:Norm

  • Class:Cleric

  • Reserve Cost:2

  • Speed:Fast